

Gone, too, are leveling ancients for alternate progression - well, sort of. Gone are the hero upgrades equipment is the only thing you level now. Gone are the multiple heroes you only control one at a time. However, Clicker Heroes 2 is vastly different than its predecessor, to the point where some people think it shouldn’t be called a sequel.
CLICKER HEROES 2 PURCHASE RUNE UPGRADE
There are even additional upgrade paths to take beyond just leveling up heroes.

There are bosses who have substantially more health than their minions that you’re a time limit to defeat. Occasionally you’ll upgrade to gain more power so you can kill said monsters faster. You progress through several stages of monsters who don’t fight back, butchering them for their sweet, sweet gold. The fundamentals of Clicker Heroes 2 don’t differ much from the original. I can tell you this much: I’ve already been robbed of hours of my time, just like the original stole from me. That sentence may have confused some people though - idle games are meant to be set and forget, right? Playsaurus announced Clicker Heroes 2 some time ago, and has finally launched a beta version of the game.

I played countless hours of the original Clicker Heroes, thoroughly engrossed and entrenched in optimal setups, quick ascensions, and rapid growth of power. There’s something satisfying about watching all of your automation in action that makes it zen-like. I share a special fascination with idle games.
